Ricorin recovered one of the five sacred hammer of the gods and brought it back to the Deep Dwarf King. With the help of the King, Ricorin and his adventuring friends convinced the upper city to help in the war at Athanor. In honor of Ricorin's courage, he was declared the King's Champion for the year during a lively dwarven celebration.After recovering from the effects of drinking too much dwarven ale, the party decided to make their next move and travel along the high road back to Athanor. They encountered a human merchant caravan and managed to convince the leader to hire them as guards. The first days journey was uneventful, but Edilimas noticed one of the young women of the caravan was watching Sidara's every move.
As they caravan made camp, the leader explained to the group that they travelled with an old wise woman who could see the future. She wished to read the future of each member of the party utilizing fortune cards. Cornellic and Sidara readily agreed.
She read Cornellic's future and predicted he would come into conflict with his family. The path he would tread would be narrow and result in many consequences for the people of his home. Something of great power awaited him in the forest of Pelnorem, but its exact nature was obscured by the sky stones.
Sidara's reading was equally vague. She read her palm and predicted she would have to make a dark choice and that to fight darkness, one must sometimes utilize the darkness. An ancient presence had its eyes on her with great interest.
As the night pressed on, Sidara approached the young woman who had been watching her and engaged her in idle conversation. The young woman introduced herself as Melinda and hesitatingly asked if Sidara could help her gain favour with the mistress of the darkness. Sidara was slightly confused and asked why Melinda would think to ask her such a request.
Melinda tried to excuse herself and feign ignorance but Sidara pressed her on the matter, and Melinda haltingly explained that Sidar wielded the dark blade of the order. She mistakenly believed Sidara was a high priest of the dark order who lingered in the grove of the forest of Pelnorem.
After the night's events, the group decided that all the signs were pointing to the forest of Pelnorem and they should make their way there as it was only slightly off the path on the way to Athanor. They parted ways with the caravan and headed up the less travelled road into the forest. They came across and old watch tower with a make shift toll with two guards manning the barrier.
They made camp at the watchtower and were able to gain information from the captain of the guard, a pleasant but strong woman by the name of Alinda. There were a set of old sky stones located up on a hill near a lake that was deep in the forest. Alinda cautioned that the locals were a wild, independent sort and the forest was filled with dangers.
They encountered a strange wandering minstrel who was fishing along the lake. They decided he was not quite right in the head and declined his offer to join the group. Following the trail around the lake and up the hill, they found the sky stones; five ancient sculpted rocks that reached up out of the ground like fingers.
They waited for the sun to set, and witnessed a peculiar arrangement of light and shadow as the sun's rays cast down between the stones. The light seemed to focus on a distant hill across the lake. The group again decided this was a sign and went to investigate the far hill across the way.The opposite hill seemed nondescript at first, but after Sidara and Edilimas did a thorough investigation they were able to determine that an illusion of some sort hid a secret passageway down into the hill. Throwing caution into the wind, Sidara wandered into the darkness and was able to feel her way though the passageway for several feet.
Once through the darkness, they discovered a staircase leading down into the earth that opened up into a natural cavern with a still pool of water watched over by an ancient statue of a lizardman like creature, worn smooth from years of dripping water. They were startled when the statue began to speak in a slow deep rasping voice.
It was at this point that I broke out a new card game I recently bought called Dominion. I decided that the statue would reveal that Xandriel was defeated by his children who then bickered over his crown. This also revealed that Sidara, Cornellic, Daskus, Edilimas, and Bjorn were descendants of Xandriel. The winner of the game would determine which descendant of Xandriel (ancestor of the player's character) had won the crown.



